Year 1 – Week 10

Games development

Today I played battleship, The Oregon trail and Zork. 

Within Battleship, the challenges were mathematical decisions based on prior knowledge of the game that’s being played. Within The Oregon trail, the challenges were making sure that all rations were spent wisely and only used when really needed. And within Zork, the challenges were being able to remember your route and what to use as the entire game was text.

For me, what made the games fun were the challenges itself. Having to figure out what approach was best on the Oregon trail made me adjust my gameplay to ensure the best possible outcome. calculating where the ships were on Battleship helped me get immersed into the game as I was figuring out what to do and remembering the location of items on Zork made every turn feel exciting as I didn’t know whether I was going to be back where I was.

The genre for Battleship is a strategy multiplayer game. For Zork it is a story-based game and for the Oregon trail I believe it to be a simulator game.

The intended audience for Battleship was for all ages as it is simple to understand and doesn’t take that much skill. For the Oregon trail, I believe the intended audience is for people interested in history and those who like to play simulator games. And for Zork, I believe that the intended audience is for people who like story-based games and those who may not have the best specs of their computers.

All the games are on PC, but battleship can also be found on mobile phones.

I feel that the Oregon trail could be improved by making it compatible on console as well as improving the graphics and adding more detail like more routes and more things to purchase. Zork could be improved by adding it to amazon Alexa so people with visual impairments could be able to play it.

Thom Humphries